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Sony Presents "Sexy Beast" Scene Deconstruction with Cinematographer Birgit ‘Bebe’ Dierken
September 27, 2024
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presented by Birgit Bebe Dierken via Sony

In this Deconstruction, German cinematographer Birget “Bebe” Dierken takes us behind the scenes of the Paramount+ TV series Sexy Beast. Bebe had previously worked on features including V for Vendetta and World War Z before serving as cinematographer on prestige TV projects such as Bridgerton and Sexy Beast. This series is a prequel to the Jonathan Glazier film of the same name released in 2000. The series takes us back to London in the 1990’s and tells the story of thieves and best friends Gal Dove (James McArdle) and Don Logan (Emun Elliot). When Gal starts a romantic relationship with adult movie star DeeDee Harrison (Sarah Greene), things become even more complicated.

Introduction

The producers were keen for this series to be different, yet connected to the original, so while a lot of inspiration was taken from the film, the look of the series was kept distinctly different.

“We talked about not trying to compete with the original, trying to find our own voice,” Bebe explains. “It should be brutal, it should be beautiful, and show the lives of Gal and Don before they meet again in Spain many years later”.

In order to achieve a unique look for the series, Bebe chose to use different colour palettes for each character or location. For the scenes featuring Gal’s parents in the 1960’s there is a distinct period colour palette with a lot of browns and beige.

Then when you see Marie there is a more vibrant night club palate with strong blues and black light effects.

For bar owner and gangster Teddy Bass (Ian McShane) there is a lot of red which stands for danger, blood, aggression and love. Bebe combined the Sony VENICE camera with Atlas Orion Anamorphic lenses, the imperfections in the lenses helping to generate a film like look.

The Arcade Scene

In this scene, Gal and Don are on their first job together, so this is the first time we see what they are capable of and their brutality. To get the camera into the action, Bebe used the VENICE Extension system that allows the camera’s sensor block to be separated from the main body of the camera. This creates a small and compact unit that the camera operator can hold in front of their chest, allowing it to be moved left and right, up and down, with more freedom to do a greater range of shots than a more traditional shoulder camera.

For this very dynamic scene, rather than planning and rehearsing every camera move in great detail, Bebe chose to take a more freehand approach with the camera following the action as it played out. When the action slows, the camera movement slows and the camera is kept more steady. As the action ramps up, so too does the camera movement. The motion of the camera matching the intensity of the action in front of it.

The scene starts in a dark hallway, and this was dimly lit with dome-shaped practical fixtures on the walls. As the actors move down the corridor, the lights create a back lit effect with the actors in silhouette until they pass the next light and they become side lit, this changing lighting adding to the drama.

The action then moves into a larger room, the fill light for this room coming from the top along with several practical fixtures fitted with remotely controlled LED lights. The lights were all connected to a tablet computer so they could be remotely controlled. The scene was pre-lit before the camera arrived on set. Then when the cameras arrived, the tablet remote control allowed Bebe to quickly tune the levels and colours of the lights.

For the parts of the scene that take place in an amusement arcade, Bebe wanted a dark and dingy feel. Overall, there isn’t a lot of light and what little light there is, comes from the amusement machines themselves. To enhance this, one of the production’s electricians spent several weeks installing additional LEDs inside the machines to supplement and re-enforce the original lights.

Teddy’s Party Scene

In this scene, Don and Gal are going to a party to see gangland boss Teddy and hang out with all the cool people. The scene needed to be over the top and little bit vulgar. One of the rooms was painted bright red, then for the rest of the rooms thin red plastic sheeting was hung from a scaffolding frame and a lot of it lit from behind. A lot of the scene is motivated by the location and set, in the main room there is a red sofa symmetrically framed each side by red table lamps and red curtains. The table lamps were the main source of light for Gal and Don.

Teddy was lit with an S30 panel light fitted with a Chimera and eggcrate to give a dramatic contrasty ¾ look with one side of his face lit but the other in the shadows.

Bebe knew that using so much strong red would be challenging – “You don’t want this to look like tomato gate where everyone has a super red face” – so some fill-in neutral light was added including spotlights and a large glitter ball. But the overall look remained red, and the characters faces were allowed to be red, but not excessively so.

There is a shot where we see DeeDee and Gal sat on the sofa with the party going on in the background. For this shot Bebe added a full dioptre close up lens to the Atlas anamorphic lens to allow for closer focusing. With this, the camera could be nearer to the characters and the background thrown greatly out of focus – thanks to the shallow depth of field that can be obtained when using the VENICE full frame sensor. This approach enhanced the sense of separation between them and the rest of the party.

Bebe is a big fan of dioptres, there is a scene in the red bar when a guy wearing a motorcycle comes in and points a gun at Teddy Bass. In the over-the-shoulder shot from just behind the motorcyclist, both his helmet and the more distant Teddy are in focus, while everything else in the shot is out of focus. To achieve this effect, Bebe used a split dioptre to modify the focus distance on one side of the shot.

Waiting for DeeDee Scene

It’s night and Gal is standing outside DeeDee’s house waiting for her to come home. For the shot of DeeDee as she walks towards the house, the camera was mounted on a Steadicam to provide a smooth tracking shot.

But for the close up shots, where the couple meet and start kissing, Bebe switched the camera to handheld. Bebe feels that the slight movements in a handheld shot make it more intimate allowing the viewer to connect emotionally with the actors.

In other parts of the scene there are streetlights. These are real sodium streetlights, but they were too bright, so to reduce the brightness ND gels were added and the glass of the lamps was frosted. The main light source was a large, soft light to mimic moonlight and, in addition, work lights were rigged into some of the trees. There was a lot of setup required for the night shots. To increase the contrast and add some reflections the roads and pavement were wetted down with water.

Bebe used lots of colour in the night scenes. In contrast, the colours in the day scenes were more muted, the sun isn’t seen until the story moves to Spain, all the UK daytime shots are overcast and dreary, boring looking. Bebe chose to do this to emphasise the sense that the characters’ night time life of crime is attractive and glamourous, the romance exciting. The VENICE camera has two base ISO’s, 500 ISO and 2500 ISO. Bebe used the upper base ISO of 2500 for the night scenes.

Throughout the series, Bebe took advantage of the VENICE camera’s increased sensitivity to light using only practical lights or using the natural light coming through a window. This gave her great flexibility to move the camera around, follow the action without worrying about lighting fixtures coming into the shots, it allowed her to use softer more natural looking lighting.